diff --git a/client.cs b/client.cs index 53945f5..62bb611 100644 --- a/client.cs +++ b/client.cs @@ -9,8 +9,6 @@ function getProjectionMatrix() { %view = mat4::identity(); %view = mat4::rotate(%view, getWords(%transform, 3, 5), getWord(%transform, 6)); %view = mat4::translate(%view, vectorScale(%transform, -1)); - %view = mat4::mul_mat(%view, - "1 0 0 0" SPC "0 0 1 0" SPC "0 -1 0 0" SPC "0 0 0 1"); %view = mat4::mul_mat("1 0 0 0" SPC "0 0 -1 0" SPC "0 1 0 0" SPC "0 0 0 1", %view); // Perspective projection matrix diff --git a/test.cs b/test.cs index d7d96a4..5d93631 100644 --- a/test.cs +++ b/test.cs @@ -12,8 +12,7 @@ function test(%what) { %centerX = getWord(%res, 0) / 2; %centerY = getWord(%res, 1) / 2; - %world = %what.getPosition(); - %world = getWord(%world, 0) SPC getWord(%world, 2) SPC -getWord(%world,1) SPC "1"; + %world = %what.getPosition() SPC "1"; %screen = projectWorldToScreen(%world); %w = getWord(%screen, 3);