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Hey,
first of all: this is an amazin module that really transformed how my players interact with the light and vision system.
I wanted to humbly request a (hopefully) small feature that would enable so mo many cool things. It would be super useful if the light and vision conditions were added to the roll options (what you see in the roll inspector). This would allow for rule elements predicated on the current lighting effects or how well the target is seen.
With this something like the Gloomblade could be set up with rule elements.
Tanks and keep up the good work!
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