You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The weapon fire delay is defined per player, not per weapon so you can't e.g. fire a bullet and bomb at the same time. This doesn't make much sense since they're independent weapons so they should also be independently rate-limited.