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I also forked and modified this program.
But I might have broken something,
so I'd like to have a self-verification feature.
As one such feature,
- I've added a function like displaying the rotation angle of shapes as a color.
- In order to visually find Mystic shapes consisting of two shapes and recognize the direction of rotation,
it is easier to see distorted spectre shapes such as Tile(1,Sqrt(3)) than Tile(1,1).
Thease made it easy to find a cluster containing three Mystic shapes.
Take a look at the attached image.

Now, is it right that similar shapes reappear so easily?
or, Can you find "4 Mystic shapes clasters" ?
- Limitations of visual verification
My modding code drew 2147679 spectre tiles in about 90 seconds, raterating Tiles (7.3, 12.7) 7 ITERATIONS.
When I open that SVG file in the browser, the browser crashes.
drowsvg: drawPolygon save to spectre_tile7.3-12.7_7-2147679useRef.svg = File-Size= 373,690,928Bytes.
drowsvg: total processing time 88.1469 seconds, 41.0429 μs/tile
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