diff --git a/code/cgame/cg_superhud_element_ng.c b/code/cgame/cg_superhud_element_ng.c index 8224960d..a1dd4a3d 100644 --- a/code/cgame/cg_superhud_element_ng.c +++ b/code/cgame/cg_superhud_element_ng.c @@ -48,6 +48,10 @@ void CG_SHUDElementNGRoutine(void* context) int color = 0; float vscale; + if (cg.snap->ps.pm_type == PM_INTERMISSION) { + return; + } + ax = element->config.rect.value[0]; ay = element->config.rect.value[1]; aw = element->config.rect.value[2];