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Programmer on a mission to recreate the best game mechanics in Godot!

Hi! I'm Damian, a programmer with an obsession for classic video games. My goal is to recreate their best mechanics in the form of clear and accessible mini-games in Godot.

Why mini-games?

I believe that bite-sized games are the perfect way to learn and understand the fundamental mechanics of video games. They also provide an excellent opportunity to experiment and hone your skills.

How will I use your support?

Donations will allow me to:

  • Focus on creating mini-games in Godot, without the pressure of time and the need to find other sources of income.
  • Experiment with different genres and mechanics to discover new and innovative ways to create engaging games.
  • Share my progress with the whole community by providing source code and tutorials.

Join me on this fascinating mission!

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