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Programmer on a mission to recreate the best game mechanics in Godot!
Hi! I'm Damian, a programmer with an obsession for classic video games. My goal is to recreate their best mechanics in the form of clear and accessible mini-games in Godot.
Why mini-games?
I believe that bite-sized games are the perfect way to learn and understand the fundamental mechanics of video games. They also provide an excellent opportunity to experiment and hone your skills.
How will I use your support?
Donations will allow me to:
- Focus on creating mini-games in Godot, without the pressure of time and the need to find other sources of income.
- Experiment with different genres and mechanics to discover new and innovative ways to create engaging games.
- Share my progress with the whole community by providing source code and tutorials.
Join me on this fascinating mission!