From 5d0bf63c30e1d953c8a1bd3158f9c306f067cd81 Mon Sep 17 00:00:00 2001 From: Gourav Singh <49956754+GouravSingh2580@users.noreply.github.com> Date: Thu, 15 Oct 2020 20:39:17 +0530 Subject: [PATCH] Added Bellman Ford Algorithm --- DP_problems/Bellman_Ford_Algorithm.cpp | 136 +++++++++++++++++++++++++ 1 file changed, 136 insertions(+) create mode 100644 DP_problems/Bellman_Ford_Algorithm.cpp diff --git a/DP_problems/Bellman_Ford_Algorithm.cpp b/DP_problems/Bellman_Ford_Algorithm.cpp new file mode 100644 index 0000000..e2a710d --- /dev/null +++ b/DP_problems/Bellman_Ford_Algorithm.cpp @@ -0,0 +1,136 @@ +// A C++ program for Bellman-Ford's single source +// shortest path algorithm. +#include + +// a structure to represent a weighted edge in graph +struct Edge { + int src, dest, weight; +}; + +// a structure to represent a connected, directed and +// weighted graph +struct Graph { + // V-> Number of vertices, E-> Number of edges + int V, E; + + // graph is represented as an array of edges. + struct Edge* edge; +}; + +// Creates a graph with V vertices and E edges +struct Graph* createGraph(int V, int E) +{ + struct Graph* graph = new Graph; + graph->V = V; + graph->E = E; + graph->edge = new Edge[E]; + return graph; +} + +// A utility function used to print the solution +void printArr(int dist[], int n) +{ + printf("Vertex Distance from Source\n"); + for (int i = 0; i < n; ++i) + printf("%d \t\t %d\n", i, dist[i]); +} + +// The main function that finds shortest distances from src to +// all other vertices using Bellman-Ford algorithm. The function +// also detects negative weight cycle +void BellmanFord(struct Graph* graph, int src) +{ + int V = graph->V; + int E = graph->E; + int dist[V]; + + // Step 1: Initialize distances from src to all other vertices + // as INFINITE + for (int i = 0; i < V; i++) + dist[i] = INT_MAX; + dist[src] = 0; + + // Step 2: Relax all edges |V| - 1 times. A simple shortest + // path from src to any other vertex can have at-most |V| - 1 + // edges + for (int i = 1; i <= V - 1; i++) { + for (int j = 0; j < E; j++) { + int u = graph->edge[j].src; + int v = graph->edge[j].dest; + int weight = graph->edge[j].weight; + if (dist[u] != INT_MAX && dist[u] + weight < dist[v]) + dist[v] = dist[u] + weight; + } + } + + // Step 3: check for negative-weight cycles. The above step + // guarantees shortest distances if graph doesn't contain + // negative weight cycle. If we get a shorter path, then there + // is a cycle. + for (int i = 0; i < E; i++) { + int u = graph->edge[i].src; + int v = graph->edge[i].dest; + int weight = graph->edge[i].weight; + if (dist[u] != INT_MAX && dist[u] + weight < dist[v]) { + printf("Graph contains negative weight cycle"); + return; // If negative cycle is detected, simply return + } + } + + printArr(dist, V); + + return; +} + +// Driver program to test above functions +int main() +{ + /* Let us create the graph given in above example */ + int V = 5; // Number of vertices in graph + int E = 8; // Number of edges in graph + struct Graph* graph = createGraph(V, E); + + // add edge 0-1 (or A-B in above figure) + graph->edge[0].src = 0; + graph->edge[0].dest = 1; + graph->edge[0].weight = -1; + + // add edge 0-2 (or A-C in above figure) + graph->edge[1].src = 0; + graph->edge[1].dest = 2; + graph->edge[1].weight = 4; + + // add edge 1-2 (or B-C in above figure) + graph->edge[2].src = 1; + graph->edge[2].dest = 2; + graph->edge[2].weight = 3; + + // add edge 1-3 (or B-D in above figure) + graph->edge[3].src = 1; + graph->edge[3].dest = 3; + graph->edge[3].weight = 2; + + // add edge 1-4 (or A-E in above figure) + graph->edge[4].src = 1; + graph->edge[4].dest = 4; + graph->edge[4].weight = 2; + + // add edge 3-2 (or D-C in above figure) + graph->edge[5].src = 3; + graph->edge[5].dest = 2; + graph->edge[5].weight = 5; + + // add edge 3-1 (or D-B in above figure) + graph->edge[6].src = 3; + graph->edge[6].dest = 1; + graph->edge[6].weight = 1; + + // add edge 4-3 (or E-D in above figure) + graph->edge[7].src = 4; + graph->edge[7].dest = 3; + graph->edge[7].weight = -3; + + BellmanFord(graph, 0); + + return 0; +}