From 205dc38ca884bbe142c83c7a50d32848908381a7 Mon Sep 17 00:00:00 2001 From: Angus Grewal <8131582+Purple-Towel@users.noreply.github.com> Date: Tue, 6 Jan 2026 15:16:12 -0800 Subject: [PATCH] Fixed white (Base Create) placard dyeing recipe KubeJS was bothering me about a recipe error, so I traced it back to the recipe to dye placards back to white from Create Deco, and noticed it was broken compared to the other dye recipes. Fixed it by changing the contents of the recipe and can verify it works in my game. Submitting this as a PR. --- src/main/resources/data/createdeco/recipe/placard.json | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/main/resources/data/createdeco/recipe/placard.json b/src/main/resources/data/createdeco/recipe/placard.json index edac901f9..b29d409bb 100644 --- a/src/main/resources/data/createdeco/recipe/placard.json +++ b/src/main/resources/data/createdeco/recipe/placard.json @@ -1,5 +1,6 @@ { "type": "minecraft:crafting_shapeless", + "category": "misc", "group": "dye_placard", "ingredients": [ { @@ -10,6 +11,7 @@ } ], "result": { - "item": "create:placard" + "count": 1, + "id": "create:placard" } -} \ No newline at end of file +}