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Addition of Microsoft Kinect #4

@BAmercury

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@BAmercury

Using Kinetic SDK 1.8 and our XBOX 360 Kinetc we need to:

-Take a look at the hardware in the lab. It is powered from a separate power supply; since has been removed. Just two leads for power remain. Need to figure out best way to power it
-Test if it still works. We'll be using:
https://www.microsoft.com/en-us/download/details.aspx?id=40278
Download the SDK; there are some nuget packages for Kinect V1 but nothing official from microsoft. Might want to check them out?

We'll be doing full body tracking: https://msdn.microsoft.com/en-us/library/dn799273.aspx
We'll need to test this to see if the kinect can handle multiple people in the frame; set up the bodies it see in a queue and grab the coords for the center of the body. We transform that kinect coords to the nerf gun coords and we should be set to go

Also we're using tab control for the WPF. So just add a new tab item called Kinect and work out of there in the xml

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