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@arielff3 is attempting to deploy a commit to the avijit07x's projects Team on Vercel. A member of the Team first needs to authorize it. |
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Hello @Avijit07x . I will be free if there is some questions about this PR |
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Hi @arielff3, First of all, great work on this PR. The implementation, animation structure, and overall integration are really well done. The approach is clean and fits nicely with the project. Appreciate the effort you put into this. I just have a few changes before we can merge: 1. Font Awesome Types
2. Console Error Fix
Please replace: with: (Apply this wherever used.) 3. Homepage Card Layout
4. Minimum Icons for Preview
5. Sidebar Icon
Everything else looks solid. Once these changes are done, it should be ready to merge. Thanks again for the contribution. |
Hello @Avijit07x I will make the adjustments. |
This PR introduces Font Awesome as a new icon library for AnimateIcons. This is the initial commit — I plan to expand the library significantly with many more icons in upcoming PRs.
All SVGs are sourced from [Font Awesome Free 7.x](https://github.com/FortAwesome/Font-Awesome) and licensed under CC BY 4.0 (icons) / MIT (code), fully compatible with this project's MIT license.
What's included
icons/fontawesome/directory with animated icon componentsicons/fontawesome-solid/index.tsAnimation approach
Font Awesome icons use
fillinstead ofstroke, so the animation strategy differs slightly from Lucide:SVG paths are split at
z+Mboundaries to animate subpaths independently (e.g., bell body vs clapper, lock body vs shackle)Multi-layered animations: container pulse + body rotation/translation + detail elements with staggered delays
Single-path icons use transform-based animations (scale, rotate, translate)
Roadmap
This is just the beginning. I'm planning to cover the most popular FA Solid icons across these categories:
Checklist
motion/reacticons/fontawesome/index.tspnpm dev