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RPCX Core

So basically this is the base... framework? of PolicingMP (or whatever it ends up turning into). There's gonna be a bunch of experimental stuff and probably bad code in here and I want to use this as a learning experience for learning lua, github, etc.

I'm using some code from other people, admittedly. I try to add links to the original code commented above where I can.

Be sure to check out the extension for this script: https://github.com/OfficerBozza/RPCX-MapScripts which includes some extra content.

What does it do?

In no particular order:

Weapons:

  • Persistent weapon flashlight (BetterFlashlight users need to enable a setting in the config)
  • Weapons no longer automatically reload, or swap when empty
  • Select fire for SMGs and Rifles
  • Guns will randomly malfunction
  • Hide weapon reticule and ammo HUD elements
  • Decrease damage output of stungun, nightstick, as well as addon weapons WEAPON_BEANBAG and WEAPON_BATON
  • Disable combat rolling and climbing while aiming
  • Disable pistol whipping

Vehicles:

  • Wheel turn angle will be retained when getting out of cars
  • Delete vehicle command (/dv, /delveh)
  • Toggle engine command (/eng) with rebindable key (F6 by default)
  • /door, /window, /trunk, /hood commands
  • Holding the button to get out of a vehicle will leave the engine running

Player:

  • Command to heal yourself with cooldown (/heal)
  • Command to give yourself armor (/armor, /armour)

Misc:

  • NPCs will remain calm in shootings, etc
  • Disabled emergency services responses, wanted levels
  • Weapons you select in cars will be selected when you get out, and vice versa
  • Hide map while on foot
  • Hold Z/D-Pad-Down to zoom out minimap

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