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@GZolla GZolla commented Dec 18, 2025

@GZolla GZolla requested a review from a team as a code owner December 18, 2025 15:48
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Thanks for the PR! 🎉

We've deployed an automatic preview for this PR - you can see your changes here:

URL https://live.d2l.dev/prs/BrightspaceUI/core/pr-6444/

Note

The build needs to finish before your changes are deployed.
Changes to the PR will automatically update the instance.

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@dbatiste dbatiste left a comment

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Seems ok to me. I barely noticed the width change with the previous version.

Comment on lines +58 to +63
.outer-circle-blur {
fill: black;
filter: blur(calc(var(--d2l-loading-spinner-size, 50px) / 10));
opacity: 0.1;
stroke: none;
}
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One thing I'm seeing on Windows is that this blur causes a bit of a darker box around the spinner. Tried to capture it better here by changing the background colour:
image

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Unless I'm imagining it, I can clearly see it in this picture:
image

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The animation is now much smoother though, on all three of my monitors while zoomed and at 100%

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Can we set a transparent fill? For example, with transparent, or #00000000?

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Nvm... that sorta defeats the original purpose of this.

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@dbatiste dbatiste Dec 18, 2025

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Maybe something better could be done with a radial gradiant. My quick test was kinda harsh... but maybe possible to avoid what Stacey noticed.

ex. applied to the svg and removing the blur stuff: background: radial-gradient(#000000 0%, transparent 58%);
image

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4 participants