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[Feature/Games] tic tac toe and higherlower and init #88
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TheGoatInTheBoat
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…and move towards release
…ipts to use .venv instead of venv
…be accessed if needed
…to refactor/dev-mvp random :qw :wq
…to refactor/dev-mvp
…to refactor/dev-mvp
…to refactor/dev-mvp
…many parameters. Also changed initialization of ticketBase in FeedbackCog, BugReportCog, and FeatureRequestCog (files that use TicketBase)
…to refactor/dev-mvp
…to refactor/dev-mvp
… old add_buttons. Future calls should use buttons: (True, WhatTheOldAddButtonsValueWasSetTo). Additionally refactored error handler cog
…id of the logic for major selection.
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…awn promotion, and added move-making logic
…d added helper function to find the king
…n(), added is_square_attacked(), added function to get all squares in path between two given squares
…_move() to not alter globals
…ed insufficient material based draw function, created piece_has_legal_move() stub
…emate, and piece_has_legal_move()
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Summary by Sourcery
Add two new interactive game commands to the Discord bot
New Features: