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@scadl scadl commented Oct 1, 2025

I think I'm really late, because I've managed to implement only save mechanic, so it's me, who need to sync with main repo... well, this is was predictable... Than, if you allow me, please review this pull request with my current code, at least you can accept my russian language localization.... as about my mod code, it's messy, so not sure if it useful...

Implemented Fully functional Multiplayer Lobby Chat, with Player Names support, complete replication on all currently connected nodes. The chat system uses Universal Serialized Commands, able to traverse via network any data, including any player actions in game.
@kaenganxt
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So what I find still useful from your pull request:

  • You've put in some effort to also serialize the SaveInfo of a save game. I'm not sure yet if that is required, but if it is, I think we can reuse your code for that!
  • Your translation: Could you please adapt the translation file to the current state of the en-US.json file and put this into a separate pull request. Then I can merge it from there.

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2 participants