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6 changes: 3 additions & 3 deletions Launcher/Launcher.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -22,21 +22,21 @@
</PropertyGroup>

<ItemGroup>
<None Remove="assets\steamhappy.txt" />
<None Remove="Assets\steamhappy.txt" />
</ItemGroup>

<ItemGroup>
<EmbeddedResource Include="assets\steamhappy.txt" />
<EmbeddedResource Include="Assets\steamhappy.txt" />
</ItemGroup>

<ItemGroup>
<PackageReference Include="CSGSI" Version="1.3.1" />
<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageReference Include="Downloader" Version="3.2.1" />
<PackageReference Include="Gameloop.Vdf" Version="0.6.2" />
<PackageReference Include="Refit" Version="8.0.0" />
<PackageReference Include="Refit.Newtonsoft.Json" Version="8.0.0" />
<PackageReference Include="Spectre.Console" Version="0.49.1" />
<PackageReference Include="Gameloop.Vdf" Version="0.6.2" />
</ItemGroup>

</Project>
2 changes: 1 addition & 1 deletion Launcher/Utils/Terminal.cs
Original file line number Diff line number Diff line change
Expand Up @@ -8,8 +8,8 @@
private static string _prefix = "[orange1]Classic[/][blue]Counter[/]";
private static string _grey = "grey82";
private static string _seperator = "[grey50]|[/]";
private static Stream? stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("Launcher.assets.steamhappy.txt");
private static Stream? stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("Launcher.Assets.steamhappy.txt");
private static string steamhappy = new StreamReader(stream).ReadToEnd();

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Possible null reference argument for parameter 'stream' in 'StreamReader.StreamReader(Stream stream)'.

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Possible null reference argument for parameter 'stream' in 'StreamReader.StreamReader(Stream stream)'.
public static void Init()
{
AnsiConsole.MarkupLine($"{_prefix} {_seperator} [{_grey}]Launcher maintained by [/][purple4_1]koolych[/][{_grey}][/]");
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