Skip to content

Comments

fix(ui): improve accessibility for chat and sidebar buttons#103

Draft
Dexploarer wants to merge 1 commit intodevelopfrom
palette-ux-improvements-16450050347844987900
Draft

fix(ui): improve accessibility for chat and sidebar buttons#103
Dexploarer wants to merge 1 commit intodevelopfrom
palette-ux-improvements-16450050347844987900

Conversation

@Dexploarer
Copy link
Owner

Improved accessibility for icon-only buttons in the chat interface and conversations sidebar.

  • ConversationsSidebar: The delete button was previously hidden with opacity-0 and only visible on hover. Added focus:opacity-100 to ensure keyboard users can see the button when focused. Added aria-label="Delete conversation" and hid the "×" character from screen readers.
  • ChatView: Added aria-label attributes to the avatar toggle, mute button, and voice input button. Added aria-hidden="true" to the SVG icons to prevent redundant announcements. Added aria-label to the chat input textarea.
  • Journal: Added entry to .jules/palette.md regarding invisible interactive elements.

Verified with Playwright script (headless) and visual inspection of screenshots confirming focus states and attribute presence. Ran existing tests to ensure no regressions.


PR created automatically by Jules for task 16450050347844987900 started by @Dexploarer

- Add aria-label to delete button in ConversationsSidebar and make it visible on focus
- Add aria-label to avatar, mute, and mic buttons in ChatView
- Add aria-hidden to decorative SVGs
- Add aria-label to chat input textarea
@google-labs-jules
Copy link

👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

When you start a review, I'll add a 👀 emoji to each comment to let you know I've read it. I'll focus on feedback directed at me and will do my best to stay out of conversations between you and other bots or reviewers to keep the noise down.

I'll push a commit with your requested changes shortly after. Please note there might be a delay between these steps, but rest assured I'm on the job!

For more direct control, you can switch me to Reactive Mode. When this mode is on, I will only act on comments where you specifically mention me with @jules. You can find this option in the Pull Request section of your global Jules UI settings. You can always switch back!

New to Jules? Learn more at jules.google/docs.


For security, I will only act on instructions from the user who triggered this task.

@coderabbitai
Copy link

coderabbitai bot commented Feb 20, 2026

Important

Review skipped

Draft detected.

Please check the settings in the CodeRabbit UI or the .coderabbit.yaml file in this repository. To trigger a single review, invoke the @coderabbitai review command.

You can disable this status message by setting the reviews.review_status to false in the CodeRabbit configuration file.

Use the checkbox below for a quick retry:

  • 🔍 Trigger review
✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Post copyable unit tests in a comment
  • Commit unit tests in branch palette-ux-improvements-16450050347844987900

Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

❤️ Share

Comment @coderabbitai help to get the list of available commands and usage tips.

Comment on lines 347 to 348
if (muting) voice.stopSpeaking();
}}

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Potential Race Condition in Mute Toggle

The mute toggle handler sets agentVoiceMuted and then immediately calls voice.stopSpeaking() if muting. If setAgentVoiceMuted is asynchronous (as is typical with React state setters), there is a risk that voice.stopSpeaking() may not reflect the latest mute state, especially if other logic depends on agentVoiceMuted.

Recommendation:
Call voice.stopSpeaking() before updating the state, or use a functional update to ensure the correct order:

onClick={() => {
  setAgentVoiceMuted((muting) => {
    if (!muting) voice.stopSpeaking();
    return !muting;
  });
}}

This ensures voice.stopSpeaking() is called at the correct time.

@@ -408,6 +411,7 @@ export function ChatView() {
onChange={(e) => setState("chatInput", e.target.value)}
onKeyDown={handleKeyDown}
disabled={chatSending}

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Potential UX Issue: Disabling Textarea During Sending

Disabling the textarea when chatSending is true (disabled={chatSending}) may cause users to lose unsent input if they are typing when a send is triggered. This can lead to a frustrating user experience if input is not preserved.

Recommendation:
Instead of disabling the textarea, consider keeping it enabled and preventing further sends until the current send completes. Alternatively, preserve the input value so it is restored after sending.

Comment on lines 134 to 137
onClick={(e) => {
e.stopPropagation();
void handleDeleteConversation(conv.id);
}}

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Lack of error handling for conversation deletion

The handleDeleteConversation(conv.id) call is executed without any error handling or user feedback. If the deletion fails (e.g., due to a network error or server issue), the user will not be informed, and the UI may become inconsistent.

Recommendation:
Wrap the delete operation in a try-catch block and provide user feedback in case of failure. For example:

onClick={async (e) => {
  e.stopPropagation();
  try {
    await handleDeleteConversation(conv.id);
  } catch (err) {
    // Show error notification or message to user
  }
}}

Comment on lines 131 to 142
<button
data-testid="conv-delete"
className="opacity-0 group-hover:opacity-100 transition-opacity border-none bg-transparent text-muted hover:text-danger hover:bg-destructive-subtle cursor-pointer text-sm px-1 py-0.5 rounded flex-shrink-0"
className="opacity-0 group-hover:opacity-100 focus:opacity-100 transition-opacity border-none bg-transparent text-muted hover:text-danger hover:bg-destructive-subtle cursor-pointer text-sm px-1 py-0.5 rounded flex-shrink-0"
onClick={(e) => {
e.stopPropagation();
void handleDeleteConversation(conv.id);
}}
title="Delete conversation"
aria-label="Delete conversation"
>
×
<span aria-hidden="true">×</span>
</button>

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

No confirmation before conversation deletion

The delete button immediately deletes the conversation upon click, which increases the risk of accidental deletions. There is no confirmation dialog or undo option.

Recommendation:
Add a confirmation step before performing the deletion, such as a modal dialog or a browser confirm() prompt:

onClick={(e) => {
  e.stopPropagation();
  if (window.confirm('Are you sure you want to delete this conversation?')) {
    void handleDeleteConversation(conv.id);
  }
}}

@gemini-code-assist
Copy link

Summary of Changes

Hello @Dexploarer, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!

This pull request significantly improves the accessibility of key interactive elements within the chat interface and conversations sidebar. The changes ensure that users relying on keyboard navigation and screen readers have a more robust and understandable experience, particularly for icon-only buttons and input fields that previously lacked proper semantic information or visual cues on focus.

Highlights

  • Conversations Sidebar Accessibility: Enhanced the delete button's visibility for keyboard users by adding 'focus:opacity-100' and improved screen reader experience with 'aria-label="Delete conversation"' and 'aria-hidden="true"' for the '×' character.
  • Chat View Accessibility: Applied 'aria-label' attributes to the avatar toggle, mute, and voice input buttons, and to the chat input textarea. SVG icons within these buttons were marked with 'aria-hidden="true"' to prevent redundant announcements.
  • Accessibility Learning Documented: A new entry was added to '.jules/palette.md' to document the learning about ensuring invisible interactive elements become visible on focus.

🧠 New Feature in Public Preview: You can now enable Memory to help Gemini Code Assist learn from your team's feedback. This makes future code reviews more consistent and personalized to your project's style. Click here to enable Memory in your admin console.

Changelog
  • .jules/palette.md
    • Added a new entry detailing the importance of 'focus:opacity-100' for interactive elements hidden with 'opacity-0'.
  • apps/app/src/components/ChatView.tsx
    • Added 'aria-label' to the avatar toggle button.
    • Added 'aria-hidden="true"' to the SVG icon within the avatar toggle button.
    • Added 'aria-label' to the mute button.
    • Added 'aria-hidden="true"' to the SVG icon within the mute button.
    • Added 'aria-label' to the voice input button.
    • Added 'aria-hidden="true"' to the SVG icon within the voice input button.
    • Added 'aria-label="Chat message"' to the chat input textarea.
  • apps/app/src/components/ConversationsSidebar.tsx
    • Added 'focus:opacity-100' to the delete button's class list.
    • Added 'aria-label="Delete conversation"' to the delete button.
    • Wrapped the '×' character in a 'span' with 'aria-hidden="true"' within the delete button.
Activity
  • The pull request was automatically created by Jules for a task started by @Dexploarer.
  • The changes were verified using a Playwright script in headless mode.
  • Visual inspection of screenshots confirmed correct focus states and attribute presence.
  • Existing tests were run to ensure no regressions were introduced.
Using Gemini Code Assist

The full guide for Gemini Code Assist can be found on our documentation page, here are some quick tips.

Invoking Gemini

You can request assistance from Gemini at any point by creating a comment using either /gemini <command> or @gemini-code-assist <command>. Below is a summary of the supported commands on the current page.

Feature Command Description
Code Review /gemini review Performs a code review for the current pull request in its current state.
Pull Request Summary /gemini summary Provides a summary of the current pull request in its current state.
Comment @gemini-code-assist Responds in comments when explicitly tagged, both in pull request comments and review comments.
Help /gemini help Displays a list of available commands.

Customization

To customize Gemini Code Assist for GitHub experience, repository maintainers can create a configuration file and/or provide a custom code review style guide (such as PEP-8 for Python) by creating and adding files to a .gemini/ folder in the base of the repository. Detailed instructions can be found here.

Limitations & Feedback

Gemini Code Assist may make mistakes. Please leave feedback on any instances where its feedback is incorrect or counter productive. You can react with 👍 and 👎 on @gemini-code-assist comments. If you're interested in giving your feedback about your experience with Gemini Code Assist for Github and other Google products, sign up here.

You can also get AI-powered code generation, chat, as well as code reviews directly in the IDE at no cost with the Gemini Code Assist IDE Extension.

Footnotes

  1. Review the Privacy Notices, Generative AI Prohibited Use Policy, Terms of Service, and learn how to configure Gemini Code Assist in GitHub here. Gemini can make mistakes, so double check it and use code with caution.

Copy link

@gemini-code-assist gemini-code-assist bot left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Code Review

This pull request significantly improves the accessibility of interactive elements in the chat and sidebar interfaces. By adding aria-label attributes to icon-only buttons and the chat input, and aria-hidden="true" to SVG icons, screen reader users will have a much better experience. The fix for the delete button's visibility on focus is also a crucial accessibility improvement. The addition to the .jules/palette.md journal is a good practice for documenting learning and actions related to accessibility.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant