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This takes a few ideas that were started in #900 and reworks them into a standalone PR. Map data is now fetched when the game is created and immediately whenever the map is changed. This will allow us to update the validity for unranked maps immediately instead of waiting until the game is launched to perform that check. Since the map data may be accessed more frequently now, we cache it in the game service using an LRU cache.

Closes #859

@Askaholic Askaholic force-pushed the refactor-game-options branch 4 times, most recently from 80d270d to b4bb165 Compare January 1, 2024 04:27
@Askaholic Askaholic force-pushed the refactor-game-options branch from b4bb165 to 7b04212 Compare January 1, 2024 21:43
@Askaholic Askaholic force-pushed the refactor-game-options branch from 7b04212 to 11ef420 Compare January 1, 2024 21:52
@Askaholic Askaholic changed the title Refactor game options handling Refactor game options handling / Issue/#859 game title constraints Jan 1, 2024
@Askaholic Askaholic merged commit 6d9ffe8 into FAForever:develop Jan 1, 2024
@Askaholic Askaholic deleted the refactor-game-options branch January 1, 2024 22:06
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Game title additional constraints

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