Add DATA_PT_EEVEE_light to include_panels #14
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it turns out this panel:
is eevee-specific so it is hidden by default for other renderers
But it's useful because it allows setting the light color which is used in at least oot and sm64
So this PR sets this panel to also show with the f64render renderer.
Note this causes a seemingly duplicate panel, as the other panel
DATA_PT_lightspecific to non-EEVEE still showsI could remove
DATA_PT_lightfrom the shown panels if we wanted but idk