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Fixes 2 bugs:

  1. by only modifying input and output, we didn't modify tickinput and tickoutput, so those would never get parallels
  2. on top of that, EUt (or in this case steam) gets applied with a seperate eutModifier() call

Before:
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After:
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Also spotless'd lol

@Ghostipedia Ghostipedia merged commit 76020cb into main-1.20.1-forge Jan 20, 2026
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3 participants