Fix ember capability paralelling #194
Merged
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Actually take ember into account when calculating max parallel instead of saying "yeah just take as much as you want"
Specifically taking into account how much ember/t we can use per hatch.
Impl was copied from itemrecipecapability and heavily gutted to work with ember, it works in-game.
Fixes the bug where an LV ember hatch (2000/t I/O) machine would try to calculate parallels for 4 recipes at 750/t, not care, try to run 4 of them, then fail when actually starting consumption