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4 changes: 2 additions & 2 deletions Assets/HOTK/HOTK_Overlay.cs
Original file line number Diff line number Diff line change
Expand Up @@ -610,7 +610,7 @@ private void UpdateOverlay()
var tex = new Texture_t
{
handle = OverlayTexture.GetNativeTexturePtr(),
eType = SteamVR.instance.graphicsAPI,
eType = SteamVR.instance.textureType,
eColorSpace = EColorSpace.Auto
};
overlay.SetOverlayColor(_handle, 1f, 1f, 1f);
Expand Down Expand Up @@ -708,7 +708,7 @@ private void UpdateRenderTexture()
var tex = new Texture_t
{
handle = OverlayTexture.GetNativeTexturePtr(),
eType = SteamVR.instance.graphicsAPI,
eType = SteamVR.instance.textureType,
eColorSpace = EColorSpace.Auto
};

Expand Down
8 changes: 4 additions & 4 deletions Assets/HOTK/HOTK_TrackedDevice.cs
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@ public enum EType

private EType _type;

private void OnNewPoses(params object[] args)
private void OnNewPoses(params TrackedDevicePose_t[] args)
{
if (_type != Type)
{
Expand Down Expand Up @@ -79,7 +79,7 @@ private void OnNewPoses(params object[] args)

var i = (int) Index;

var poses = (TrackedDevicePose_t[]) args[0];
var poses = args;
if (poses.Length <= i)
return;

Expand Down Expand Up @@ -130,12 +130,12 @@ private void OnControllerIndexChanged(ETrackedControllerRole role, uint index)
public void OnEnable()
{
Reset();
SteamVR_Utils.Event.Listen("new_poses", OnNewPoses);
SteamVR_Events.NewPoses.Listen(OnNewPoses);
}

public void OnDisable()
{
SteamVR_Utils.Event.Remove("new_poses", OnNewPoses);
SteamVR_Events.NewPoses.Remove(OnNewPoses);
Reset();
}

Expand Down
4 changes: 2 additions & 2 deletions Assets/HOTK/HOTK_TrackedDeviceManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -65,8 +65,8 @@ private void UpdatePoses()
var compositor = OpenVR.Compositor;
if (compositor == null) return;
compositor.GetLastPoses(_poses, _gamePoses);
SteamVR_Utils.Event.Send("new_poses", _poses);
SteamVR_Utils.Event.Send("new_poses_applied");
SteamVR_Events.NewPoses.Send(_poses);
SteamVR_Events.NewPosesApplied.Send();
}

/// <summary>
Expand Down
37 changes: 33 additions & 4 deletions Assets/Plugins/openvr_api.bundle.meta

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