Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
7 changes: 1 addition & 6 deletions src/lib.ts
Original file line number Diff line number Diff line change
Expand Up @@ -248,7 +248,6 @@ export function computeWeaponDamage(sim: boolean): number {
const frenzy = have($skill`Blood Frenzy`) ? 50 : 0;
const scowl = have($skill`Scowl of the Auk`) ? 10 : 0;
const bird = get("yourFavoriteBirdMods").includes("Weapon Damage Percent") ? 100 : 0;
const seeing = !args.redskeleton ? 125 : 0;
const cowrupt = 200; //Ungulith/seeing red. Can't be skipped.
const imported = have($skill`Map the Monsters`) && get("ownsSpeakeasy") ? 50 : 0;
const beach = have($item`Beach Comb`) ? 25 : 0;
Expand All @@ -275,7 +274,6 @@ export function computeWeaponDamage(sim: boolean): number {
frenzy,
scowl,
bird,
seeing,
cowrupt,
imported,
beach,
Expand Down Expand Up @@ -644,7 +642,6 @@ if (args.savesnack) forbiddenEffects.push($effect`Wasabi With You`, $effect`Pisc
if (args.savebarrel) forbiddenEffects.push($effect`Warlock, Warstock, and Warbarrel`);
if (args.saveterminal) forbiddenEffects.push($effect`items.enh`, $effect`substats.enh`);
if (args.savecopdollar) forbiddenEffects.push($effect`Gummed Shoes`);
if (args.saveglove) forbiddenEffects.push($effect`Triple-Sized`, $effect`Invisible Avatar`);
if (args.savelimitedat) forbiddenEffects.push($effect`Chorale of Companionship`);
const manuallyExcludedBuffs = args.explicitlyexcludedefs
.split(",")
Expand Down Expand Up @@ -895,7 +892,6 @@ export function computeCombatFrequency(sim: boolean): number {
)
: 0;
const shadowWaters = have($item`closed-circuit pay phone`) ? -10 : 0;
const powerfulGlove = have($item`Powerful Glove`) && !args.saveglove ? -10 : 0;
const shoeGum = get("hasDetectiveSchool") && !get("instant_saveCopDollars", false) ? -5 : 0;
const silentRunning = -5;
const feelingLonely = have($skill`Feel Lonely`) ? -5 : 0;
Expand All @@ -908,7 +904,6 @@ export function computeCombatFrequency(sim: boolean): number {
sonata,
favoriteBird,
shadowWaters,
powerfulGlove,
shoeGum,
silentRunning,
feelingLonely,
Expand Down Expand Up @@ -1196,7 +1191,7 @@ export const generalStoreXpEffect: Effect = {
}[mainStatStr];

export function checkLocketAvailable(): number {
const locketAvailable = (args.redskeleton ? 1 : 0) + 2;
const locketAvailable = 3;

return locketAvailable;
}
Expand Down