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Ionsto/README.md

I'm interested in writing simulation software, with an interest in coupling real-time to games.

Check out my PhD project https://github.com/Ionsto/cl-mpm implementing a state-of-the-art Material Point Method (MPM) sim in common lisp!

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  1. cl-mpm cl-mpm Public

    Material Point Method (MPM) implementation in common lisp

    Common Lisp 9 1

  2. WaterFlow3D WaterFlow3D Public

    voxel water sim + raytracer? voxel based

    C++ 1

  3. Anterminator Anterminator Public

    2d ant god game

    C++ 1

  4. WaterFlow WaterFlow Public

    Building sand dams!

    JavaScript