Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
19 changes: 10 additions & 9 deletions CameraPlus/CameraPlus.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<BeatSaberDir>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\</BeatSaberDir>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
Expand All @@ -34,34 +35,34 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony.1.2.0.1">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Libs\0Harmony.1.2.0.1.dll</HintPath>
<HintPath>$(BeatSaberDir)Libs\0Harmony.1.2.0.1.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\Assembly-CSharp.dll</HintPath>
<HintPath>$(BeatSaberDir)Beat Saber_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="IPA.Loader, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\IPA.Loader.dll</HintPath>
<HintPath>$(BeatSaberDir)Beat Saber_Data\Managed\IPA.Loader.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="UnityEngine.CoreModule">
<HintPath>E:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<HintPath>$(BeatSaberDir)Beat Saber_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ImageConversionModule">
<HintPath>E:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
<HintPath>$(BeatSaberDir)Beat Saber_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
<HintPath>$(BeatSaberDir)Beat Saber_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<HintPath>E:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
<HintPath>$(BeatSaberDir)Beat Saber_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VRModule">
<HintPath>E:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.VRModule.dll</HintPath>
<HintPath>$(BeatSaberDir)Beat Saber_Data\Managed\UnityEngine.VRModule.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
Expand Down Expand Up @@ -96,7 +97,7 @@
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy /Y "$(TargetDir)$(TargetFileName)" "C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Plugins"</PostBuildEvent>
<PostBuildEvent>copy /Y "$(TargetDir)$(TargetFileName)" "$(BeatSaberDir)Plugins"</PostBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PreBuildEvent>REM "$(ProjectDir)..\..\PluginVersionSetter.exe" "$(ProjectDir)Properties\AssemblyInfo.cs" "$(ProjectDir)Plugin.cs"</PreBuildEvent>
Expand Down