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  1. SeidelPolygonTriangulation SeidelPolygonTriangulation Public

    A C++20 implementation of "A simple and fast incremental randomized algorithm for computing trapezoidal decompositions and for triangulating polygons" by Raimund Seidel, based on the C implementati…

    C 2

  2. BackstageCoding BackstageCoding Public

    Miscellanea of codes from my dev blog: https://backstagecoding.blogspot.com

    Python

  3. RigidRegistration RigidRegistration Public

    Algorithms based on Iterative Closest Point (ICP) for Rigid Registration. Contains the official implementation for Shape-based Weighting Covariance ICP (SWC-ICP) and the Comparative Tensor Shape Fa…

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  4. Visualizer3D Visualizer3D Public

    A 3D Visualizer with ImGUI, GLFW3, GLAD, and OpenGL

    C++