priority_queue_comparison
A performance and structural analysis of Fibonacci vs. Binary Heaps, with benchmarks and Dijkstra’s algorithm. Includes a full research paper.
Racket-Interpreter
A basic interpreter for a Racket-like language, written for a language design course.
REPO-DropLaser-PrecisionMod
Adds a visible laser to dropped objects based on physics prediction. Multiplayer compatible.
REPO-GrabBeam-PhysicsColorMod
Recolors the grab beam dynamically based on object weight, strain, and movement. Fully configurable.
RepoAnyAimSens
Enables float-based aiming sensitivity in REPO beyond built-in integer limits.
RL_Maze_Explorer
A Q-learning agent designed to solve customizable mazes and puzzles. Built with a simple UI and tunable policy learning.
These are some of the key tools and languages I’ve worked with extensively or showcased in the listed projects:
Additional experience with other languages and technologies not shown here.
All projects are public.