Releases: MattyGWS/lodmod_addon
Menu changes
Some quality of life changes to the menu.
I'm getting a crash at the moment when trying to undo changes when the "add _LOD0 suffix" is checked off but thats a bug for tomorrow night
Offset lineup and crash fixes
I resolved an issue where ctrl+z would crash blender after using the create LODs button
I added in a menu option called lineup offset which when set, will offset each lod so you can inspect them in a lineup upon creation (and undo!!)
LODMOD with more options
I added a checkbox for people wish to add _LOD0 to the original object or not.
Now with Collections!
LODMOD with more options!
New option to apply modifiers or not.
Fixed an issue where modifiers weren't applying at all
lodmod now with menus
with this version, lodmod has it's own side panel menu in the viewport complete with options to customize the lod creation a little bit
New modifier method
The old method would stack modifiers on each lod, resulting in a more destroyed mesh the more lods you have. This new method has a single modifier which is updated based on a calculation including the decimate ratio and the lod cloud, giving a cleaner final resulting mesh, less destroyed from the LOD0 object.
lodmod version 01
To use this blender addon after installation;
- select the objects you want lods for
- in the top of the viewport, go to Objects>lodmod
- done!