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Marko Pareigis edited this page Jul 23, 2018 · 2 revisions

Welcome to the Evolution wiki!

Evolution Idea

The idea behind Evolution is to create simulated digital creatures. These creatures have pseudo-assembler gene-code like programs which they execute. Whenever they multiply there is a certain chance that this gene-code will "mutate" and create slightly different creatures. Over time, as the population grows, all sorts of different behavioural patterns will emerge.

Current Status (07.2018)

At the moment Evolution is nothing more than a collection of more or less unrelated ideas. At first I will create a very simple UI in which a single creature can be edited and tested. Next there will be another UI-part to create the world that the creatures live in. You will be able to specify things like size of the world, resource distribution, mutation rate etc. Once I reach the point that you can run several (possibly thousands) of creature in your world, I want to include a networking function in order to allow the creatures to spread across several worlds run by different people on the internet.

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