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@AdamTadeusz AdamTadeusz commented Jan 15, 2026

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I would appreciate if some linux person could test this one, just play in windowed and change the resolution from a small resolution to a large resolution, making sure not to open either the options or the find server menu after confirming the settings change as that fixes the crosshair offset on master currently. Not sure how this works but from testing setting the size of the fullscreen viewport to 0 0 seems to reset it to how it was behaving before the size was changed initially by the neoui tabs.

Also if there are any other ui input elements that are behaving sluggishly that I missed let me know. I didn't know if moving the position of the cursor in the text input should be faster or whether we should instead have double click select all text in the input, probably the latter, or maybe double click selects the word and triple click instead selects all text in the input.

Toolchain

  • Windows MSVC VS2022
  • Linux GCC Distro Native [Specify distro + GCC version]
  • Linux GCC 10 Sniper 3.0

@AdamTadeusz AdamTadeusz requested a review from a team January 15, 2026 18:13
@Subvoltic4
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Used linux_release build https://github.com/NeotokyoRebuild/neo/actions/runs/21038277422
Linux Mint 22.2

Seems to be working as intended, see screenshots. Pressed Esc after changing to higher res.

lowres
increased_res
Screenshot_2026-01-15_10-10-17

@DESTROYGIRL DESTROYGIRL added the UI/HUD Relates to the HUD, NeoUI, menus, etc label Jan 23, 2026
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3 participants