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Research: Examining "2-week Minecraft Phase": The Cyclical Engagement Patterns in Sandbox Gaming.

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GSND 5130 Group Project #1

This README document is written and maintained by Nianyi Wang.

Last updated: 10/10/2024

Objectives

In this project, we are required to perform a qualitative research.

  • Draft 1: By 09/22, we should finish the RQ (research question) proposal and the team contract (I personally prefer to call it an agreement). The submitting link is on Canvas.

    • The draft of the team agreement is already finished. It is written in Typst, because I want to try out this new light-weight typesetting language which aims to be a substitution for LaTeX. For compiled PDF, see here.

    • The research proposal is also drafted for the first version (compiled PDF is here).

  • Draft 2: By 09/29, we should be completing the first half of the research thesis (see description on Canvas)—the Abstract, Related Work and Method sections.

    • By this time, the data collection should have already begun.

      • Alex could help design the interviewing process.
    • Alex has made a draft on Google Docs. I'm transcribing his work into Typst (compiled PDF is here). Later I will adapt the content into a more academical writing style.

  • Presentation: On 10/04, we need to do a presentation to the whole class about our research.

  • Final Report: By 10/13, we should finish and submit the final report thesis.

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Research: Examining "2-week Minecraft Phase": The Cyclical Engagement Patterns in Sandbox Gaming.

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