The CellID can have leading zeros#4
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e.g. spawn_point_id 0x "4xxxxxxxxxx" = 0b0100 would be shifted by 21 while spawn_point_id 0x "8xxxxxxxxxx" = 0b1000 would be shifted by 20 cellid_to_location shouldn't do the shifting as it doesn't know the level
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e.g. spawn_point_id 0x "4xxxxxxxxxx" = 0b0100 would be shifted by 21
while spawn_point_id 0x "8xxxxxxxxxx" = 0b1000 would be shifted by 20
cellid_to_location shouldn't do the shifting as it doesn't know the level
additionally monocle (currently only used in the WIP branch) should be updated so that
spawnid_to_*will shift thespawnid << 20before callingcellid_to_*