Full-stack Roblox developer building type-safe, scalable gameplay systems and backend architecture.
Core Development
- Luau β Production-grade game systems with Rojo workflow
- TypeScript β Type-safe development via roblox-ts + Flamework
State & Data Management
- Reflex, Charm, ProfileService/Store, DocumentService
Networking
- Zap, Blink (Luau) | Tether, Flamework Networking (TS)
UI & Tooling
- React, UI-Labs, Ripple
- Package managers: Pesde, Wally
- Linting/Formatting: Selene, Stylua, Darklua, Biome
Architecture Patterns
- Clean dependency injection with Flamework
- Immutable state management (Immut, Sift)
I prioritize maintainability and developer experience:
- Type-safe APIs that catch bugs at compile time
- Modular architectures that scale with team size
- Modern tooling that speeds up iteration