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@IIIaKa
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@IIIaKa IIIaKa commented Mar 5, 2025

From that PR, only the new hooks remain.
#551

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IIIaKa commented Mar 7, 2025

Regarding public methods and properties.
As you told me, they compile fine, but in the IDE, they cause errors, which creates inconveniences when writing plugins. Is there a way to make them public through the patcher so that the .dlls linked to the IDE also recognize that these properties are accessible?

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@bmgjet
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bmgjet commented Mar 7, 2025

You can set the environment args to dump the publicized files.
Example in bat file for starting server
cd C:\Main
set OXIDE_PublicizerOutput=%~dp0OutTest
RustDedicated.exe -nographics -batchmode

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This might be a useful link:
https://docs.oxidemod.com/guides/developers/publicizer

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IIIaKa commented Mar 11, 2025

@bmgjet @ads102003
Thank you, I created the '_Patched' folder in the server directory and simply added 'set OXIDE_PublicizerOutput=./_Patched' before 'RustDedicated.exe' in the bat file.

@MrBlue MrBlue force-pushed the develop branch 5 times, most recently from 342e2fb to ed689a6 Compare April 2, 2025 05:20
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IIIaKa commented May 20, 2025

As I understand it, no one is going to add this hooks...

@IIIaKa IIIaKa closed this May 20, 2025
@IIIaKa IIIaKa deleted the NewHorses branch May 20, 2025 09:43
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3 participants