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Updated Version

Issue #4:
Happened because pressing the drop button wasn't always registered -> Added new Event to save if pressed.

Issue #5:
Happened because the slot where the shulkerbox was didn't get changed, if it was picked up by the cursor. The method saveShulkerBox then saved the opened inventory to the old slot instead on the picked up item. -> Set the slot to an impossible value. If the Shulkerbox is on the cursor. Save it on the item on the cursor.

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