Releases: REDxEYE/SourceIO
Releases · REDxEYE/SourceIO
5.5.2 CS2 bugfixes
What's Changed
- Fixes CS2/Deadlock entities import
- Fix DMX camera import position scale by @OceanOC in #417
- Eyes, EyeRefract, Teeth material support, possible search optimizations by @hisprofile in #433
New Contributors
Full Changelog: 5.5.1...5.5.2
5.5.1
What's Changed
- Vampire the masquerade bloodlines rebase to master by @lfxgroove in #382
- Fixed goldsrc bsp import on Linux by @naelstrof in #387
- Update pylib by @lfxgroove in #385
- Update hisanimations link in README.md by @JMVRy in #388
- Added extra condition when checking for phys UserFriendlyName + undefined parity by @jayrickaby in #392
- Added spawn and rescue points by @Hootlook in #400
- Added recurrence to key value entity data for nested entity data by @Hootlook in #408
New Contributors
- @naelstrof made their first contribution in #387
- @JMVRy made their first contribution in #388
- @jayrickaby made their first contribution in #392
- @Hootlook made their first contribution in #400
Main highlight - fix hard crashes on source2 model/map import
Full Changelog: 5.4.8...5.5.1
5.4.8
Full Changelog: 5.4.7...5.4.8
5.4.7 pre-release
Better deadlock support
Improved overall asset loading speed
What's Changed
- Implement cs2's light_omni2 by @PiperManiaDeluxe in #340
- fix: 🐛 fix flex driver by @jerry-harm in #343
New Contributors
- @PiperManiaDeluxe made their first contribution in #340
- @jerry-harm made their first contribution in #343
Full Changelog: 5.4.6...5.4.7
5.4.6.fix
What's Changed
- New content manager system by @REDxEYE in #319
- Preliminary Deadlock support by @treacherousfiend in #327
- Source one shaders fixes and additions, new skin group saving method by @hisprofile in #324
- Fixed decal imports, no more weirdly rotated decals
- Pause view layer updates during batch prop import
New Contributors
- @treacherousfiend made their first contribution in #327
Full Changelog: 5.4.5...5.4.6
Decal fix and some speed improvements
What's Changed
- New content manager system by @REDxEYE in #319
- Preliminary Deadlock support by @treacherousfiend in #327
- Source one shaders fixes and additions, new skin group saving method by @hisprofile in #324
- Fixed decal imports, no more weirdly rotated decals
- Pause view layer updates during batch prop import
New Contributors
- @treacherousfiend made their first contribution in #327
Full Changelog: 5.4.5...5.4.6
Bugfixes + CS2 aggregate mesh support
Fixed a lot of bugs related to mesh editing crashes
Added support for new CS2 aggregate props
Full Changelog: 5.4.4...5.4.5
Linux hotfix
Hotfix for linux
Release 5.4.3
Fixed bug in index buffer decoder
Release 5.4.2
Update meshoptimized vertex/index buffers decoder