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@hukasu
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hukasu commented May 13, 2025

Maybe have BMP, TGA, JPG as a new category for Textures? and more recent version also use Bink for textures

"data/model/ad/ad01.rsm" Version(1, 5, 0)
Has texture "ad/01.bik" that is not BMP or TGA.

"data/model/gevent/vrag02_40.rsm2" Version(2, 3, 0)
Mesh "vrag02_40" has texture "gevent/vrag02_40.bik" that is not BMP or TGA.

"data/model/gevent/vrag02_70.rsm2" Version(2, 3, 0)
Mesh "vrag02_70" has texture "gevent/vrag02_70.bik" that is not BMP or TGA.

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Maybe have BMP, TGA, JPG as a new category for Textures? and more recent version also use Bink for textures

"data/model/ad/ad01.rsm" Version(1, 5, 0)
Has texture "ad/01.bik" that is not BMP or TGA.

"data/model/gevent/vrag02_40.rsm2" Version(2, 3, 0)
Mesh "vrag02_40" has texture "gevent/vrag02_40.bik" that is not BMP or TGA.

"data/model/gevent/vrag02_70.rsm2" Version(2, 3, 0)
Mesh "vrag02_70" has texture "gevent/vrag02_70.bik" that is not BMP or TGA.

Those are video textures. I'll create an issue to track this, but the cost/benefit ratio for supporting BIK files is rather low.

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3 participants