SimulationFramework V3 alpha 11
Pre-release
Pre-release
·
10 commits
to canvas-shader
since this release
- Added support for multidimensional arrays in shaders (up to 4 dimensions)
- Added support for
ImmutableArray<T>in shaders - Added explicit array synchronization methods (via
Graphics.SyncArrayandGraphics.UploadArray) - Added
ThreadGroupSizeattribute - Added documentation for some new v3 apis
Gradientnow usesImmutableArray<T>- Internal compute shader and shader buffer handling improvements
- Fixed a shader invalid subgraph error when using chained && or || expressions in conditional statements
- Fixed a shader buffer binding error when using multiple buffers
- Updated Silk.NET and ImGui.NET to the latest available versions