- An open-source Pygame CE wrapper library for simplifying the process of developing 2D, tile-based, survival crafting games
- Named after Steve from "you know if you know" craft
- Free and Open Source (FOSS)
- Using the MIT License
- Anyone may fork, modify, and use this library for any reason or purpose.
- A Wrapper Library
- Ats as a wrapper for Pygame CE and as such, developers that use this library will not need to reference Pygame CE; However, classes, functions, and variables will be as transparent as possible to allow for one who wants to also reference Pygame CE itself to edit the game logic as they see fit
- NumPy Optimized
- Will use NumPy for bulk math and logic (which needs to be optimized for optimal performance) as NumPy uses C under the hood.
- Higher level logic will still use Python; as such, the library itself will be written entirely in Python
- Will use NumPy for bulk math and logic (which needs to be optimized for optimal performance) as NumPy uses C under the hood.
- Developer First
- Will provide as much functionality as possible to the developer and be well documented
- Ease of use will be a goal but functionality shall not be sacrificed for ease of use
- Will provide as much functionality as possible to the developer and be well documented
- In Early Stages of Development
- Not functional in any way...yet!
- Contributing guidance is not ready yet but anyone may fork this repository, make pull request, and submit issues as they see fit