Future Diary is a roguelike event mod for Minecraft 1.12.2 inspired by the anime "Mirai Nikki" (Future Diary). This mod adds over 60 different events to your world, and every 14 in-game days, your future will change!
Your future will become unpredictable - sometimes you'll face terrible bad events that make survival difficult, or even more terrifying catastrophic events. Use the Future Diary to check your fate and prepare to protect yourself!
Bad events don't just target players - some events also affect various creatures, and you can even use this to your advantage to defeat your enemies more easily. If you're lucky enough, your future will be incredibly fortunate!
- 📅 60+ Unique Events - Bad events, catastrophic events, and good events
- 🔄 Dynamic Future System - Events change every 14 in-game days (configurable)
- 📔 Two Special Diaries - Random Diary to view future, Yuki Diary to change fate
- ⚙️ Highly Configurable - Adjust probabilities, limits, and disable specific events
- 🎮 Challenge Mode - Enable all events simultaneously for extreme survival
- 🌍 Dimension Support - Configure which dimensions events affect
- 💀 Hardcore Compatible - Perfect for challenging modpacks
-
Download Minecraft Forge for 1.12.2 (latest version recommended)
-
Download Future Diary from MCMOD
-
Install the mod
- Place the
.jarfile into.minecraft/mods/folder - Launch Minecraft with Forge profile
- Place the
-
Done! Check your future and survive!
💀 Bad Events (34 types)
| Event | Description |
|---|---|
| Overwork | Mining speed decreases the more you dig |
| Dequantization | Reduced invincibility frames after damage |
| Light | Take extra damage in dark areas |
| Bad Luck | Chance for killed mobs to drop nothing |
| Emotional Entity | Stacking debuff when hit by monsters |
| Abnormal Air Pressure | Movement speed reduced based on hunger |
| Disorder Air Pressure | 25% mining speed reduction, 20% stat reduction |
| Defile | Healing effectiveness reduced by 75% |
| Burn | Fire damage massively increased |
| Acid Rain | Constant rain that damages exposed entities |
| Thunderstorm | Enhanced lightning with random strikes |
| Hatred | Monsters prioritize attacking players |
| Spawn | Killed monsters spawn charged creepers |
| Thorn | Attackers take thorns damage |
| Self Explosion | Dead creatures explode after delay |
| Critical Strike | 20% chance for attacks to deal double damage |
| Triggering Injury | Nearby monsters rush toward attacker |
| Triggering Crisis | 90% movement speed reduction when hit |
| Convergent Consumption | More damage from enemies you've killed before |
| Lack Convergence | Low health enemies deal more damage |
| Angry | 10% chance to counter-attack players |
| Inertia | Experience gain reduced by 67% |
| Vampire | Lifesteal but sun damage and constant bleed |
| Pain Sharing | Damage spreads to nearby players |
| Endless Hunger | Combat drains hunger |
| Prohibition Magic | Magic damage partially reflects to caster |
| Pollution | Crops cannot grow |
| Epidemics | Plague spreads between players on death |
| Remodeling | 20% chance healing hurts instead |
| Ming Dao | 10% chance for dying entities to revive stronger |
| Detail | All damage includes 1% max health bonus |
| Mania | 5% chance for attacks to deal 10x damage |
| Arrogant | Periodic blindness to all entities |
🔥 Catastrophic Events (15 types)
| Event | Description |
|---|---|
| Blew Up | Random explosions near players |
| Slippery Hand | Randomly drop held items |
| Lost Sleep | Random blindness effect |
| Vertigo | Random nausea effect |
| Perceived Lapse | Delayed severe stat debuff after damage |
| Bottom Breakthrough | Chance to drop armor when attacked |
| Hematopoietic Disorders | Health slowly drains when not full |
| Focus Offset | Randomly use held items |
| Blood Body Variation | 50% stat reduction across the board |
| Collapse Fear | Get kicked from game when hit in darkness |
| Delivery Schale | Random invulnerability preventing all combat |
| DEAD END | 1% chance of instant death when damaged |
| Terrorist Entity | Monsters heal from your attacks |
| Depth Dequantization | 50% speed reduction, increased attack damage |
| Cancer Intensifies | Monsters regenerate and deal double damage |
✨ Good Events (16 types)
| Event | Description |
|---|---|
| Pant | Regenerate 20% health per second out of combat |
| Raid | Double damage and armor pierce on unaware enemies |
| Learned | Experience gain increased by 344% |
| HAPPY END | 50% chance to revive on death |
| Lucky Day | +10 Luck attribute |
| Mute Team | Players deal 50% more and take 50% less damage |
| Adrenaline | Speed boost and regeneration after big hits |
| Initiative | 75% bonus damage on full health enemies + XP |
| Light Power | 50% more damage and healing in bright areas |
| Industrious | 250% mining speed increase |
| Speed Thought | 20% speed boost for players, 20% slow for mobs |
| Hardened Armor | Bonus armor and toughness out of combat |
| Lonely Warrior | Double damage and half damage taken when solo |
| Photosynthesis | Regenerate health and hunger in sunlight |
| Accelerate Growth | Crops always grow |
| Enhanced Medical | Healing effectiveness increased by 233% |
| Item | Recipe | Description |
|---|---|---|
| Random Diary | Nether Star + Lapis Blocks + Glass | View your current future events |
| Yuki Diary | Random Diary + Pink Wool + Glass | Force update your future (cooldown applies) |
| Command | Description |
|---|---|
/fd show |
Display current active events |
/fd update |
Force update all events |
/fd clear |
Remove all active events |
/fd list |
Show all available events |
/fd add <event> |
Manually add a specific event |
/fd debug |
Show mining speed debug info |
🎮 Basic Settings
| Option | Default | Description |
|---|---|---|
| Update Interval | 16800s (14 MC days) | Time between future updates |
| Reminder Cooldown | 600s | Cooldown for event messages |
💀 Bad Event Settings
| Option | Default | Description |
|---|---|---|
| Base Probability | 100% | Chance for first bad event |
| Decay Rate | 19% | Probability decrease per event |
| Maximum Count | 6 | Max simultaneous bad events |
🔥 Catastrophic Event Settings
| Option | Default | Description |
|---|---|---|
| Base Probability | 25% | Chance for first catastrophic event |
| Decay Rate | 10% | Probability decrease per event |
| Maximum Count | 3 | Max simultaneous catastrophic events |
✨ Good Event Settings
| Option | Default | Description |
|---|---|---|
| Base Probability | 50% | Chance for first good event |
| Decay Rate | 20% | Probability decrease per event |
| Maximum Count | 3 | Max simultaneous good events |
🧪 Debug/Testing
| Option | Default | Description |
|---|---|---|
| Enable All Bad Events | false | Force all bad events active |
| Enable All Catastrophic Events | false | Force all catastrophic events active |
| Enable All Good Events | false | Force all good events active |
| Detailed Logging | false | Enable verbose debug logging |
| Component | Version |
|---|---|
| Minecraft | 1.12.2 |
| Forge | Latest for 1.12.2 |
| Java | 8 or higher |
- ✅ All Modpacks - Works with any mod combination
- ✅ Multiplayer - Full server support
- ✅ Hardcore - Perfect for challenging gameplay
How do I check my future?
Use the command /fd show (requires cheats) or craft a "Random Diary" and right-click to use it.
My future is too dark, what can I do?
If the event combination is too difficult to survive, you can use /fd update to manually refresh, or use the "Yuki
Diary" to force change your future!
How does the default system work?
- First world entry triggers immediate future update
- Updates occur every 14 in-game days (280 real minutes)
- Each update guarantees at least one bad event
- Probability decreases for each additional event
- Maximum 6 bad events, 3 catastrophic events, 3 good events simultaneously
Can I disable specific events?
Yes! Use the disableEvent config option to blacklist any events by name.
- ✅ Free for personal use and modification
- ✅ Free to include in modpacks
- ❌ No commercial use without permission
⚠️ Modified redistributions must credit the original author
Developer: Roinflam
Inspired by: Mirai Nikki (Future Diary)
未来日记是一个为 Minecraft 1.12.2 制作的 roguelike 事件模组,灵感来源于动漫《未来日记》。这个模组为你的世界添加了60多种事件,每14个游戏内天数,你的未来就会发生变化!
你的未来将会变得多变——有时会产生让你难以生存的坏事件,或者是更为恐怖的灾难事件。使用未来日记,查看你的未来,做好准备保护自己!
坏事件也并非单独针对玩家,部分事件也会对各种各样的生物产生效果,你甚至可以利用这点更好的击杀你的目标。如果足够幸运的话,你的未来将会无比幸运!
- 📅 60+ 种独特事件 - 坏事件、灾难事件、好事件
- 🔄 动态未来系统 - 每14个游戏日更新事件(可配置)
- 📔 两种特殊日记 - 无差别日记查看未来,雪辉日记改变命运
- ⚙️ 高度可配置 - 调整概率、上限,禁用特定事件
- 🎮 挑战模式 - 同时启用所有事件进行极限生存
- 🌍 维度支持 - 配置事件影响哪些维度
- 💀 硬核兼容 - 完美适配挑战性整合包
-
下载 Minecraft Forge 1.12.2 版本(推荐最新版)
-
下载未来日记从 MCMOD
-
安装模组
- 将
.jar文件放入.minecraft/mods/文件夹 - 使用 Forge 启动游戏
- 将
-
**完成!**查看你的未来,努力生存吧!
💀 坏事件 (34种)
| 事件 | 描述 |
|---|---|
| 劳累过度 | 挖掘越多,挖掘速度越慢 |
| 去量化 | 受伤后无敌帧减少 |
| 光啊 | 在黑暗区域受到额外伤害 |
| 霉运 | 击杀的怪物有几率不掉落物品 |
| 情绪实体 | 被怪物击中时获得叠加减益 |
| 气压异常 | 移动速度随饥饿度降低 |
| 气压失序 | 挖掘速度降低25%,其他属性降低20% |
| 玷污 | 治疗效果降低75% |
| 焚化 | 火焰伤害大幅提升 |
| 酸雨 | 持续降雨并伤害暴露的实体 |
| 暴雷 | 增强的闪电伴随随机雷击 |
| 仇恨 | 怪物优先攻击玩家 |
| 产卵 | 被击杀的怪物生成高压爬行者 |
| 棘刺 | 攻击者受到荆棘伤害 |
| 后备隐藏能源 | 死亡的生物延迟后爆炸 |
| 暴击 | 20%几率造成双倍伤害 |
| 触发性损伤 | 附近怪物冲向攻击者 |
| 触发性危殆 | 被击中时移动速度降低90% |
| 趋同性消耗 | 之前击杀过的敌人造成更多伤害 |
| 趋同性缺失 | 低血量敌人造成更多伤害 |
| 恼怒 | 10%几率反击玩家 |
| 不思进取 | 经验获取降低67% |
| 血族 | 吸血但阳光伤害且持续流血 |
| 痛苦平摊 | 伤害扩散到附近玩家 |
| 无尽饥饿 | 战斗消耗饥饿度 |
| 禁魔 | 魔法伤害部分反弹给施法者 |
| 污染 | 农作物无法生长 |
| 瘟疫 | 瘟疫在玩家死亡时传播 |
| 血肉重塑 | 20%几率治疗变成伤害 |
| 名刀 | 10%几率濒死实体复活并变强 |
| 旁敲侧击 | 所有伤害附加1%最大生命值 |
| 狂躁 | 5%几率攻击造成10倍伤害 |
| 傲慢 | 周期性致盲所有实体 |
🔥 灾难事件 (15种)
| 事件 | 描述 |
|---|---|
| 自爆 | 玩家附近随机爆炸 |
| 手软 | 随机掉落手持物品 |
| 夜不能寐 | 随机失明效果 |
| 眩晕症 | 随机反胃效果 |
| 感知流逝 | 受伤后延迟获得严重属性减益 |
| 底层突破 | 被攻击时有几率掉落护甲 |
| 造血障碍 | 血量不满时持续流失 |
| 专注失调 | 随机使用手持物品 |
| 血肉畸变 | 全属性降低50% |
| 坍缩恐惧 | 在黑暗中受伤会被踢出游戏 |
| 发配到沙勒 | 随机无敌状态阻止所有战斗 |
| DEAD END | 受伤时1%几率直接死亡 |
| 恐怖实体 | 怪物从你的攻击中治疗 |
| 去量深化 | 速度降低50%,攻击伤害提升 |
| 畸变加剧 | 怪物回血且造成双倍伤害 |
✨ 好事件 (16种)
| 事件 | 描述 |
|---|---|
| 呼吸回血 | 脱战后每秒恢复20%生命值 |
| 出其不意 | 对未察觉的敌人造成双倍伤害并无视护甲 |
| 博学 | 经验获取提升344% |
| HAPPY END | 死亡时50%几率复活 |
| 幸运日 | +10 幸运属性 |
| 静音小队 | 玩家造成50%额外伤害,受到50%减伤 |
| 肾上腺素飙升 | 受到重击后速度提升和回复 |
| 先攻 | 对满血敌人75%额外伤害并获得经验 |
| 圣光赐予我力量 | 在明亮区域50%额外伤害和治疗 |
| 勤劳 | 挖掘速度提升250% |
| 思绪加速 | 玩家20%速度提升,怪物20%减速 |
| 骸骨镀层 | 脱战时额外护甲和韧性 |
| 登舰小组 | 单人时双倍伤害和半伤 |
| 光合作用 | 在阳光下恢复生命值和饥饿度 |
| 加速生长 | 农作物总是生长 |
| 妙手回春 | 治疗效果提升233% |
| 物品 | 合成 | 描述 |
|---|---|---|
| 无差别日记 | 下界之星 + 青金石块 + 玻璃 | 查看当前未来事件 |
| 雪辉日记 | 无差别日记 + 粉色羊毛 + 玻璃 | 强制更新未来(有冷却) |
| 命令 | 描述 |
|---|---|
/fd show |
显示当前激活的事件 |
/fd update |
强制更新所有事件 |
/fd clear |
移除所有激活的事件 |
/fd list |
显示所有可用事件 |
/fd add <事件名> |
手动添加指定事件 |
/fd debug |
显示挖掘速度调试信息 |
🎮 基础设置
| 选项 | 默认值 | 描述 |
|---|---|---|
| 更新间隔 | 16800秒(14MC日) | 未来更新间隔时间 |
| 提醒冷却 | 600秒 | 事件消息冷却时间 |
💀 坏事件设置
| 选项 | 默认值 | 描述 |
|---|---|---|
| 基础概率 | 100% | 第一个坏事件的概率 |
| 衰减率 | 19% | 每个事件的概率递减 |
| 最大数量 | 6 | 同时存在的坏事件上限 |
🔥 灾难事件设置
| 选项 | 默认值 | 描述 |
|---|---|---|
| 基础概率 | 25% | 第一个灾难事件的概率 |
| 衰减率 | 10% | 每个事件的概率递减 |
| 最大数量 | 3 | 同时存在的灾难事件上限 |
✨ 好事件设置
| 选项 | 默认值 | 描述 |
|---|---|---|
| 基础概率 | 50% | 第一个好事件的概率 |
| 衰减率 | 20% | 每个事件的概率递减 |
| 最大数量 | 3 | 同时存在的好事件上限 |
🧪 调试/测试
| 选项 | 默认值 | 描述 |
|---|---|---|
| 启用所有坏事件 | false | 强制激活所有坏事件 |
| 启用所有灾难事件 | false | 强制激活所有灾难事件 |
| 启用所有好事件 | false | 强制激活所有好事件 |
| 详细日志 | false | 启用详细调试日志 |
| 组件 | 版本 |
|---|---|
| Minecraft | 1.12.2 |
| Forge | 1.12.2 最新版 |
| Java | 8 或更高 |
- ✅ 所有整合包 - 与任何模组组合兼容
- ✅ 多人游戏 - 完整服务器支持
- ✅ 硬核模式 - 完美适配挑战性玩法
怎么查看我的未来呢?
如果你是作弊,可以使用指令 /fd show 进行查看,或者制作出"无差别日记"进行使用。
我的未来一片黑暗,我该怎么办?
如果出现的事件组合起来实在是难以生存,可以考虑作弊输入 /fd update 手动更新,或者使用"雪辉日记"强制改变你的未来!
默认事件是怎么运作呢?
- 初始进入存档会直接更新一次未来
- 然后以游戏内14天(280分钟)为周期进行更新未来
- 每次更新必定有个坏事件,有概率产生多个坏事件
- 每产生一个下一个的概率就会变低
- 最多同时存在6个坏事件、3个灾难事件、3个好事件
可以禁用特定事件吗?
可以!使用配置文件中的 disableEvent 选项,按事件名称禁用任何事件。
想给 Mod 提一些建议,有什么途径吗?
请查看相关链接中的QQ群,有关作者开发的 Mod 都可以在这里讨论内容(当然其他 Mod 也能讨论),还可以提更新建议或反馈漏洞!
- ✅ 可自由用于个人使用和修改
- ✅ 可自由加入整合包
- ❌ 未经许可禁止商业使用
⚠️ 修改后重新发布必须注明原作者
开发者: Roinflam
灵感来源: 未来日记(Mirai Nikki)