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@yadegar-aiot

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Rotation-8/README.md

Hossein Ziaazari

Game engine enthusiast who enjoys building systems close to the metal.

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Skills

  • C++ — performance-focused programming and engine-level systems
  • C# — tools, utilities, and application development
  • Python — scripting, automation, and rapid prototyping
  • Blender — 3D asset creation and pipeline familiarity
  • SDL — windowing, input, and cross-platform multimedia foundations, including 2D rendering, textures, audio...

Interests

  • Game engine programming and engine architecture
  • Low-level systems and performance optimization
  • Graphics programming and real-time rendering
  • Currently diving deeper into OpenGL and the graphics pipeline

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  1. Rotation-8 Rotation-8 Public