A cozy 2D city builder × farming simulator hybrid where players grow crops, expand land, and manage multiple farms across a vibrant world.
The goal of Bud Buds is to combine relaxing farming gameplay with strategic management.
Players decide what to grow, how to upgrade, and when to trade — creating their own path to success.
- 🌱 Crop Growth – Animated crop stages or sprite changes as plants mature
- 🌾 Seed Drops – Harvested crops drop seeds for replanting or trade
- 🏡 Farm Upgrades – Unlock NPC helpers, new tools, and enhanced plots
- 💰 Market System – Buy and sell crops for profit
- ☀️ Day/Night Cycle – Immersive time progression and pacing
- 🗺️ World Map – Purchase and manage multiple farm plots
- 🔊 Sound Effects – Feedback and immersion for player actions
- 🕵️ Black Market – Trade in rare or “illegal” crops and additives
- 🌸 More Plants – Expand the variety of crops available
- ⚙️ More Upgrades – Improve automation and efficiency
- 🌍 Multiplayer (Photon PUN) – Cooperative or competitive farming
- 🧑🌾 Rivals – NPCs who can steal crops or compete for land
- 😴 Sleeping System – Rest to progress days
- 🍂 Seasons – Changing visuals and crop effects
- 🎵 Music – Peaceful background ambiance
- Cody Owens
- Cameron Troy
- Cole Lowery
- Noel Martinson
All members rotate roles throughout the project to gain experience in multiple areas of development.
Platform: Discord
Team discussions, decision-making, and updates are conducted via Discord.
Decision-Making Process:
- Major decisions are made by team vote and consensus.
- If a member is absent, the team will attempt to contact them via Discord.
- Lack of response may result in decisions proceeding without their input.
- Disagreements are resolved through discussion and compromise.
- Unresponsive members will be contacted through Discord.
- Continued inactivity will be reported to the instructor for assistance.
| Tool | Purpose |
|---|---|
| Unity | Game engine for development |
| C# | Core programming language |
| Trello | Task management & progress tracking |
| GitHub | Version control & collaboration |
| Aseprite | Pixel art & sprite creation |
- C#
- GitHub
- Trello
- Aseprite