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Ensure XCode is installed and fully updated (V10.2 is advised)
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Create IOS application and ensure AR option is selected during setup
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After setup, go into View controller, and import the supplied Swift file
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After adding the desired module to the “assets” section, call the module in the appropriate line of the VC in place of existing placeholder module
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Ensure that the desired build target is linked to the Mac and the intended IOS build is appropriate to the device’s OS version
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Once application is successfully running, tap on objects within the device’s field of view (this feature can be toggled off as well if undesired)
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Object recognition using ML written in Swift
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