The generic-ide project is a project meant to reinvent the modern IDE to a more customizable, stable, and efficient form.
Building generic-ide from source has a few things to note:
- There are variables that you have to adjust that may possibly come with unstability (such as what renderer is used.)
- Some variables may change how functionality works in generic-ide (with, again changing renderers.)
- Finally, generally it's not recommended for the sake of stability.
It is recommended that you should first make a binary directory, as to keep out the compiled binary and CMake info out of the main directory you will be using.
Next, set what variables (GIDE_RENDERER) to what you want, you may find information either in the CMakeLists or in the documentation.
Finally run cmake -DGIDE_RENDERER="lgl" <- That part is required, and CMake will not be setup unless you have a specified renderer. .. && cmake --build .
You should have a binary built now, and now from there you can run generic-ide.