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Test case: place random object in editor. place two tricouplers in symmetry on it. Place objects on all nodes on the tricoupler. launch this device and revert to the editor. Inspecting the drag cube on the tricoupler shows very high drag on the back face, and after removing the part mounted on the centre node, no node is visible on the part.

I'm not sure why these changes fix this. I simply changed the part to use the same node naming as the stock 1 to 3 adapters, and tried to keep the numbers consistent.

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This fixes #63

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CensoredUsername commented Jul 22, 2024

Note: FreeIVA has some code trying to patch this as well: https://github.com/FirstPersonKSP/FreeIva/blob/040dddc5f69ed53d4d31bbe7190dbb55fd86730b/GameData/FreeIva/Mk2Expansion/M2X_linearTricoupler.cfg#L3-L8

I'll notify them if this gets fixed.

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