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gltf2dta

Converts a GLTF file to DTA mesh generation code. This isn't a very efficient way to have 3d models (and doesn't support vertex colors), but it doesn't require Milo editing.

Usage:

gltf2dta <gltf/glb file> Outputs to stdout. Pipe to a file or a clipboard utility.

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Converts a gltf to DTA mesh generation code

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