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Probably Coding
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Probably Coding

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Pinned Loading

  1. Unity-Procedural-Landscape-Generation Unity-Procedural-Landscape-Generation Public

    An experiment into procedural generation to generate landmasses and landscapes using Perlin noise.

    C# 24 3

  2. PokeTom PokeTom Public

    A Pokemon Clone written in a custom 2D engine

    C++

  3. TU-AI-For-Games/Unity-AI-Pokemon-Clone TU-AI-For-Games/Unity-AI-Pokemon-Clone Public

    A Pokemon Battle Simulator game built in Unity 2021, implementing 4 AI Algorithms

    C# 11 3

  4. CPP-Games-Engine-Construction CPP-Games-Engine-Construction Public

    2D Game Engine and 4 demo projects built in C++ using the HAPI framework by Keith Ditchburn

    C++ 1

  5. Unity-Raytracing-Experiment Unity-Raytracing-Experiment Public

    An experiment into raytracing using Compute Shaders and the Unity Game Engine

    C# 2 1

  6. OpenGL-3D-Renderer OpenGL-3D-Renderer Public

    Creating a 3D Renderer in C++/OpenGL to get back into the swing of C++ and Graphics Programming

    C++ 1