Note
AURIC is not affiliated with KYBER for Star Wars Battlefrot II (2017). However AURIC's source code is based on KYBER. For information on KYBER please visit their website.
Auric does not have proxy support yet. The current version relies on Port Forwarding. To make a server joinable, you'll need to open a port through 25200 on your router and share your personal IP (be careful!).
What's done:
- Server starting
- Networking
- NAT Punch-Through system
- Player kicking/moderation
- Per-player team swapping
- Spectating Games (WIP)
- Load Levels Anytime
- Dynamic Map Rotation
What isn't done:
- Direct proxy support (Everything proxy related is a work in Progress. Nothing's in public builds yet either.)
- In-Game server browser (WIP)
- Optimal proxy detection (WIP)
- UX/UI Styling (WIP)
- Player banning (WIP)
- Database handling at the proxy level
Stars and PRs are welcome!
- CargoPants - Responsible for the rewrite and a majority of the new code, everything else
- BattleDash - Original Source Code, Kyber V2 offsets (God Send), Debugging, Advice
- Andersson799 - Server Crash Fix for MP Inclusion Options, SetTeamId Offset
- Kape1223 - UI/Art, Trailer Contributor, Testing
- Lucapook - Trailer Contributor Testing
- ESS83 - Trailer Contributor
- Any/All contributors to Kyber's source code
Auric utilizes the following open-source projects: