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14 changes: 7 additions & 7 deletions docs/custom-systems/archaeology.md
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Expand Up @@ -203,11 +203,11 @@ While artifacts are the primary reward, archaeology also offers:

## Related Skills

- [Mining](../game-mechanics/skills/mining.md) - Core skill for excavation
- [Cartography](../game-mechanics/skills/cartography.md) - Map creation and reading
- [Item Identification](../game-mechanics/skills/item-identification.md) - Identifying finds
- [Inscription](../game-mechanics/skills/inscription.md) - Text deciphering
- [Fishing](../game-mechanics/skills/fishing.md) - Finding map fragments
- [Mining](../game-mechanics/skills/resource-gathering/mining.md) - Core skill for excavation
- [Cartography](../game-mechanics/skills/utility-and-support/cartography.md) - Map creation and reading
- [Item Identification](../game-mechanics/skills/utility-and-support/item-identification.md) - Identifying finds
- [Inscription](../game-mechanics/skills/magic/inscription.md) - Text deciphering
- [Fishing](../game-mechanics/skills/resource-gathering/fishing.md) - Finding map fragments

## Patch History

Expand All @@ -222,6 +222,6 @@ For detailed changes, see the [patch notes](../patchnotes.md).

## Related Systems

- [Fishing](../game-mechanics/skills/fishing.md) - Source of map fragments
- [Fishing](../game-mechanics/skills/resource-gathering/fishing.md) - Source of map fragments
- [Achievements](achievements.md) - Track your archaeological discoveries
- [Currencies](../game-mechanics/currencies.md) - Potential future archaeology currency
- [Currencies](../game-mechanics/currencies.md) - Potential future archaeology currency
10 changes: 5 additions & 5 deletions docs/custom-systems/gardening.md
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Expand Up @@ -221,10 +221,10 @@ The Gardening system may expand to include:

## Related Skills

- [Animal Taming](../game-mechanics/skills/animal-taming.md) - For managing livestock
- [Animal Lore](../game-mechanics/skills/animal-lore.md) - Understanding animal needs
- [Veterinary](../game-mechanics/skills/veterinary.md) - Keeping animals healthy
- [Tailoring](../game-mechanics/skills/tailoring.md) - Using cotton, flax, and wool
- [Animal Taming](../game-mechanics/skills/taming-and-animals/animal-taming.md) - For managing livestock
- [Animal Lore](../game-mechanics/skills/taming-and-animals/animal-lore.md) - Understanding animal needs
- [Veterinary](../game-mechanics/skills/taming-and-animals/veterinary.md) - Keeping animals healthy
- [Tailoring](../game-mechanics/skills/crafting/tailoring.md) - Using cotton, flax, and wool

## Patch History

Expand All @@ -245,4 +245,4 @@ For detailed changes, see the [patch notes](../patchnotes.md).

- [Crafting](../game-mechanics/crafting.md) - Using farmed materials
- [Resources](../items/resources.md) - Types of resources available
- [Achievements](achievements.md) - Farming-related achievements (if added)
- [Achievements](achievements.md) - Farming-related achievements (if added)
6 changes: 3 additions & 3 deletions docs/custom-systems/spirit-summoner.md
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Expand Up @@ -281,10 +281,10 @@ For complete history, see the [patch notes](../patchnotes.md).
## Related Systems

- [Magic System](../game-mechanics/magic.md) - Core magic mechanics
- [Magery](../game-mechanics/skills/magery.md) - Magery skill details
- [Spirit Speak](../game-mechanics/skills/spirit-speak.md) - Spirit Speak skill details
- [Magery](../game-mechanics/skills/magic/magery.md) - Magery skill details
- [Spirit Speak](../game-mechanics/skills/magic/spirit-speak.md) - Spirit Speak skill details
- [Combat System](../game-mechanics/combat.md) - Combat mechanics with summons

## Conclusion

The Spirit Summoner build offers a unique playstyle unavailable in classic UO or most other servers. It rewards investment in Spirit Speak with powerful, versatile summons that can tackle both PvM and PvP content. Whether you want to command an undead army or have truly powerful demonic allies, the Spirit Summoner build delivers a fresh take on the classic UO mage.
The Spirit Summoner build offers a unique playstyle unavailable in classic UO or most other servers. It rewards investment in Spirit Speak with powerful, versatile summons that can tackle both PvM and PvP content. Whether you want to command an undead army or have truly powerful demonic allies, the Spirit Summoner build delivers a fresh take on the classic UO mage.
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@@ -1,4 +1,4 @@
![Discordance](../../assets/Flag_enticement.gif){ align=right }
![Discordance](../../../assets/Flag_enticement.gif){ align=right }

# Discordance

Expand Down Expand Up @@ -57,9 +57,9 @@ Use Discordance on:
- **Discordance: 100** ⭐
- [Provocation](provocation.md): 100
- [Peacemaking](peacemaking.md): 100
- [Magery](magery.md): 100
- [Meditation](meditation.md): 100
- [Resisting Spells](resisting-spells.md): 100
- [Magery](../magic/magery.md): 100
- [Meditation](../magic/meditation.md): 100
- [Resisting Spells](../combat/resisting-spells.md): 100

## Uses

Expand Down Expand Up @@ -101,4 +101,4 @@ Use Discordance on:
- [Musicianship](musicianship.md)
- [Peacemaking](peacemaking.md)
- [Provocation](provocation.md)
- [Skills Overview](index.md)
- [Skills Overview](../index.md)
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
![Musicianship](../../assets/Flag_musicianship.gif){ align=right }
![Musicianship](../../../assets/Flag_musicianship.gif){ align=right }

# Musicianship

Expand Down Expand Up @@ -56,7 +56,7 @@ Any instrument works:
- Lap harp
- Standing harp

Crafted by [Carpentry](carpentry.md)
Crafted by [Carpentry](../crafting/carpentry.md)

## Related Skills

Expand All @@ -71,10 +71,10 @@ Crafted by [Carpentry](carpentry.md)
- Musicianship: 100 ⭐
- [Provocation](provocation.md): 100
- [Peacemaking](peacemaking.md): 100
- [Magery](magery.md): 100
- [Meditation](meditation.md): 100
- [Resisting Spells](resisting-spells.md): 100
- [Wrestling](wrestling.md) or [Evaluating Intelligence](evaluating-intelligence.md): 100
- [Magery](../magic/magery.md): 100
- [Meditation](../magic/meditation.md): 100
- [Resisting Spells](../combat/resisting-spells.md): 100
- [Wrestling](../combat/wrestling.md) or [Evaluating Intelligence](../magic/evaluating-intelligence.md): 100

## Character Templates

Expand All @@ -86,10 +86,10 @@ Crafted by [Carpentry](carpentry.md)
- Musicianship: 100
- [Provocation](provocation.md): 100
- [Peacemaking](peacemaking.md): 100
- [Magery](magery.md): 100
- [Meditation](meditation.md): 100
- [Resisting Spells](resisting-spells.md): 100
- [Evaluating Intelligence](evaluating-intelligence.md): 100
- [Magery](../magic/magery.md): 100
- [Meditation](../magic/meditation.md): 100
- [Resisting Spells](../combat/resisting-spells.md): 100
- [Evaluating Intelligence](../magic/evaluating-intelligence.md): 100

### Peace Bard (Support)

Expand All @@ -110,4 +110,4 @@ Crafted by [Carpentry](carpentry.md)
- [Peacemaking](peacemaking.md)
- [Provocation](provocation.md)
- [Discordance](discordance.md)
- [Carpentry](carpentry.md)
- [Carpentry](../crafting/carpentry.md)
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
![Peacemaking](../../assets/Flag_peacemaking.gif){ align=right }
![Peacemaking](../../../assets/Flag_peacemaking.gif){ align=right }

# Peacemaking

Expand Down Expand Up @@ -60,10 +60,10 @@ Use Peacemaking:
- [Musicianship](musicianship.md): 100
- Peacemaking: 100 ⭐
- [Provocation](provocation.md): 100
- [Magery](magery.md): 100
- [Meditation](meditation.md): 100
- [Resisting Spells](resisting-spells.md): 100
- [Evaluating Intelligence](evaluating-intelligence.md): 100
- [Magery](../magic/magery.md): 100
- [Meditation](../magic/meditation.md): 100
- [Resisting Spells](../combat/resisting-spells.md): 100
- [Evaluating Intelligence](../magic/evaluating-intelligence.md): 100

## Uses

Expand Down Expand Up @@ -138,4 +138,4 @@ Use Peacemaking:
- [Musicianship](musicianship.md)
- [Provocation](provocation.md)
- [Discordance](discordance.md)
- [Combat System](../combat.md)
- [Combat System](../../combat.md)
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
![Provocation](../../assets/Flag_provocation.gif){ align=right }
![Provocation](../../../assets/Flag_provocation.gif){ align=right }

# Provocation

Expand Down Expand Up @@ -68,10 +68,10 @@ Provocation is a bard skill that causes one creature to attack another. One of t
- [Musicianship](musicianship.md): 100
- Provocation: 100 ⭐
- [Peacemaking](peacemaking.md): 100
- [Magery](magery.md): 100
- [Meditation](meditation.md): 100
- [Resisting Spells](resisting-spells.md): 100
- [Evaluating Intelligence](evaluating-intelligence.md): 100
- [Magery](../magic/magery.md): 100
- [Meditation](../magic/meditation.md): 100
- [Resisting Spells](../combat/resisting-spells.md): 100
- [Evaluating Intelligence](../magic/evaluating-intelligence.md): 100

## Uses

Expand Down Expand Up @@ -158,5 +158,5 @@ Provocation is a bard skill that causes one creature to attack another. One of t

- [Musicianship](musicianship.md)
- [Peacemaking](peacemaking.md)
- [Combat System](../combat.md)
- [Skills Overview](index.md)
- [Combat System](../../combat.md)
- [Skills Overview](../index.md)
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
![Anatomy](../../assets/Flag_anatomy.gif){ align=right }
![Anatomy](../../../assets/Flag_anatomy.gif){ align=right }

# Anatomy

Expand Down Expand Up @@ -114,7 +114,7 @@ In PvP, Anatomy is crucial:

**Related Pages:**

- [Combat Skills Overview](index.md#combat-skills)
- [Combat Skills Overview](../index.md#combat-skills)
- [Tactics](tactics.md)
- [Healing](healing.md)
- [Combat System](../combat.md)
- [Combat System](../../combat.md)
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
![Archery](../../assets/Flag_archery.gif){ align=right }
![Archery](../../../assets/Flag_archery.gif){ align=right }

# Archery

Expand Down Expand Up @@ -66,13 +66,13 @@ Archery allows you to fight from a distance using bows and crossbows. This skill

- [Tactics](tactics.md) - Damage boost
- [Anatomy](anatomy.md) - Critical hits
- [Hiding](hiding.md) - Hit and hide tactics
- [Tracking](tracking.md) - Find targets
- [Hiding](../stealth-and-thievery/hiding.md) - Hit and hide tactics
- [Tracking](../utility-and-support/tracking.md) - Find targets

**Recommended:**

- [Healing](healing.md) - Emergency recovery
- [Magery](magery.md) - Utility spells
- [Magery](../magic/magery.md) - Utility spells

## Combat Advantages

Expand Down Expand Up @@ -131,8 +131,8 @@ After a successful snare:
- Tactics: 100
- Anatomy: 100
- Healing: 100
- [Hiding](hiding.md): 100
- [Tracking](tracking.md): 100
- [Hiding](../stealth-and-thievery/hiding.md): 100
- [Tracking](../utility-and-support/tracking.md): 100
- Resisting Spells: 100

### Stealth Archer
Expand Down Expand Up @@ -171,7 +171,7 @@ Light armor recommended:

**Related Pages:**

- [Combat Skills Overview](index.md#combat-skills)
- [Combat System](../combat.md)
- [Hiding](hiding.md)
- [Tracking](tracking.md)
- [Combat Skills Overview](../index.md#combat-skills)
- [Combat System](../../combat.md)
- [Hiding](../stealth-and-thievery/hiding.md)
- [Tracking](../utility-and-support/tracking.md)
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
![Fencing](../../assets/Flag_fencing.gif){ align=right }
![Fencing](../../../assets/Flag_fencing.gif){ align=right }

# Fencing

Expand Down Expand Up @@ -113,6 +113,6 @@ Fencing weapons are ideal for poisoning:

**Related Pages:**

- [Combat Skills Overview](index.md#combat-skills)
- [Combat Skills Overview](../index.md#combat-skills)
- [Poisoning](poisoning.md)
- [Combat System](../combat.md)
- [Combat System](../../combat.md)
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
![Healing](../../assets/Flag_healing.gif){ align=right }
![Healing](../../../assets/Flag_healing.gif){ align=right }

# Healing

Expand Down Expand Up @@ -58,7 +58,7 @@ HP restored depends on:

### Bandages

- Created via [Tailoring](crafting.md#tailoring)
- Created via [Tailoring](../../crafting.md#tailoring)
- Made from cloth
- Stack up to 60,000
- Lightweight and portable
Expand Down Expand Up @@ -187,9 +187,9 @@ In PvP, Healing is critical:

Mages use spells instead:

- [Heal](magery.md) spell - Fast HP restore
- [Greater Heal](magery.md) spell - More HP
- [Close Wounds](magery.md) - Instant heal
- [Heal](../magic/magery.md) spell - Fast HP restore
- [Greater Heal](../magic/magery.md) spell - More HP
- [Close Wounds](../magic/magery.md) - Instant heal

### Comparison

Expand Down Expand Up @@ -217,7 +217,7 @@ Every non-mage combat build should have 100 Healing!

**Related Pages:**

- [Combat Skills Overview](index.md#combat-skills)
- [Combat Skills Overview](../index.md#combat-skills)
- [Anatomy](anatomy.md)
- [Tailoring](crafting.md#tailoring)
- [Combat System](../combat.md)
- [Tailoring](../../crafting.md#tailoring)
- [Combat System](../../combat.md)
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
![Mace Fighting](../../assets/Flag_mace_fighting.gif){ align=right }
![Mace Fighting](../../../assets/Flag_mace_fighting.gif){ align=right }

# Mace Fighting

Expand Down Expand Up @@ -92,6 +92,6 @@ Mace Fighting is the skill for wielding blunt weapons. Some maces have special b

**Related Pages:**

- [Combat Skills Overview](index.md#combat-skills)
- [Combat System](../combat.md)
- [World Dungeons](../../world/dungeons/index.md)
- [Combat Skills Overview](../index.md#combat-skills)
- [Combat System](../../combat.md)
- [World Dungeons](../../../world/dungeons/index.md)
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
![Parrying](../../assets/Flag_parrying.gif){ align=right }
![Parrying](../../../assets/Flag_parrying.gif){ align=right }

# Parrying

Expand Down Expand Up @@ -164,7 +164,7 @@ In PvP, Parrying:

**Related Pages:**

- [Combat Skills Overview](index.md#combat-skills)
- [Combat System](../combat.md)
- [Combat Skills Overview](../index.md#combat-skills)
- [Combat System](../../combat.md)
- [Healing](healing.md)
- [Equipment Guide](../../items/armor.md)
- [Equipment Guide](../../../items/armor.md)
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