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Debugging
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p.PushPawn.Disable
Disable PushPawn. Will continue running tasks, but Pushes will never occur
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p.PushPawn.DisableVelocityScaling
Disable PushPawn velocity based strength scalar
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p.PushPawn.DisableDistanceScaling
Disable PushPawn distance based strength scalar
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p.PushPawn.Action.Debug.Draw
Draws arrows showing the push direction.
1 enables drawing for sim proxies and local client, 2 enables for local client only
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p.PushPawn.Scan.Debug.Draw
Draw the collision shape used for scanning
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p.PushPawn.PrintNetSync
Print to screen when a net sync occurs
Useful for fine-tuning the result of UPushPawn_Scan_Base::ShouldWaitForNetSync()
1 enables drawing for server and local client, 2 enables for authority only, 3 enables for local client only
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p.PushPawn.PrintScanPaused
Print to screen when scanning is toggled on or off
1 enables drawing for server and local client, 2 enables for authority only, 3 enables for local client only