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QueueInfo
WalkerY edited this page Jun 11, 2015
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Basic commands: !q !queue !here !afk
Summary of features:
- players don't loose their queue reservation if they join teams but don't play (warmup doesn't count as playing), min. of 4 minutes of playing required for player to loose his queue reservation.
- players don't loose their queue reservation if they disconnect but reconnect soon enough (defaults to 2 min max absent time)
- players don't change their queue status if they are switched during balance
- players are marked AFK/Not playing if they are waiting for a specified longer time and are not displayed in main queue order. They can mark themselves as playing by using !here command or its aliases !back, !waiting, !playing
- players that are banned from joning (flagged) by balance or ban plugin are not displayed in queue
- players switching back from AFK/Not playing status don't loose their reservation and waiting time is not reset, if you don't like their afking - kick them.
- bot account is never displayed in queue, its not yet configurable
- queueinfo plugin shares afk/not playing info with 'top' plugin
its in development, so it's not fully configurable via config file yet
but defaults are ok imo
zelda, important thing to understand is that players in queue are the 'waiting players'
they don't need to be on spec
for them to get out of the queue they need to play 4 minutes (default constant in file)
also, they are not deleted from queue if they leave server and comebac
they have 'reservation' for 2 minutes
which can be changed in file as well
those that left and still in queue are marked black, those that are in teams but havent played for 4
minutes are in green
also there is a * symbol by their waiting time